from November 2006 to September 2007 last updated posted 2007-Sep-20, 11:23 am AEST posted 2007-Sep-20, 11:23 am AEST User 8167 7280 posts. But hes never faced an enemy like this before.
The enemy guards in Tom Clancy's Splinter Cell will sometimes whistle " If I Were a Rich Man" from the Fiddler on the Roof. Splinter Cell Double Agent (PC version) Archive View Return to standard view.This feature returned in Splinter Cell: Blacklist, although the dedicated button is referred to as ' distraction', which has the player's character say a small phrase to distract an enemy. A dedicated function allows the player to whistle, which can be used for a variety of reasons: luring guards into an area, distracting them to slip by, or by simply attracting attention from somewhere else. In the Splinter Cell series, whistling can be done by the player in Splinter Cell: Pandora Tomorrow, the solo campaign of Splinter Cell: Chaos Theory, Splinter Cell: Double Agent. My Ears Have just popped for the third time, as the sleek, art deco lift smoothly glides to a halt at the 87th floor of the Grand Hyatt, Shanghai - officially the worlds tallest hotel. Whistling can be achieved by creating a small opening with one's lips and then blowing or sucking air through the hole. Rate this game: See also: Tom Clancy’s Games.
Whistling is the production of sound by means of carefully controlling a stream of air flowing through a small hole.